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Towny - Let the war begin..... if you want to of course!
2 minute read
ISkizzlesI

Town Wars, Relations, and Changes

Town Relations

- Towns can now mark other towns as an "ally" or "enemy" to manage a list of relations

- Command for managing relations is /town relations [list (town)|set <ally|neutral|enemy> <other_town>]

- The MANAGE_RELATIONS privilege is required to manage town relations. This is currently set to town **Officers**.

Town Wars

- Allows towns which have marked each other as an "enemy" to go to war with /town war <accept|declare|surrender|view>.

- A town can declare war on another town, and specify a wager; the victor of the war will have the wager added to their coffers

- The DECLARE_WAR privilege is required to send or accept declarations of war. This is set to the **Co-Mayor** or **Mayor**.

- When a war declaration is accepted, the town that declared war will be teleported. All members of the defending town will be teleported to their spawn.

- Participants in a war are removed from the war if they are killed (or otherwise die) and if they leave a radius of the defending town's spawn.

- During a war, special war flags apply on the defending town's claims. These can be customized to allow full destruction or just PVP. Please give feedback.

- A town loses a war if they no longer have any online war participants. If three hours elapse or if the server restarts, the war will be declared a stalemate (both towns will lose their wager if this occurs).

- Towns can also surrender a war with /town war surrender.

- The status of a war is displayed in the Boss Bar (which will display the remaining war participants to defeat) as well as in the war overview menu /town war (which will show a text-based graphic bar indicating the current balance of an active war)

- A town cannot declare war again for another **3 hours**, this is configurable so let me know.

Town Plots

Town members can now self-claim vacant plots that are set by town Officers (/town plot). To do so, members can simply stand in a vacant town plot and type /town plot claim, This will add them to the plot as a manager. Requires the CLAIM_PLOT privilege, which is given to the **Citizen** role.

Town Changes

- The /town census menu will now show if a member is online, Online members will appear green in the census list, and you can hover to view their online status.

- /town ban and unban commands are now removed as it conflicts with war and relations.

- /town deposit logs was removed as there is a new logs feature for all town logs.

- /town fly is currently removed to figure out how to best implement it with town war.

Please feel free to submit suggestions on our Discord: https://discord.voidrealms.org

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